I have a lot of observation about Beta 6 already, but I'm going to keep my powder dry for the most part until I sink my teeth into it for a while. But there is one thing that is pretty glaring. Shipyards now are really difficult to build. It looks like they take 250 manufacturing points to build where before it took 40 manufacturing points. I suppose this is being done to cut down on the spread of shipyards in the early and mid game, but this seems really excessive. At the very least, it's a huge culture shock to what I am used to.
Already thinking that it makes FAR more sense to use constructors to build shipyards and that by the time a newly settled planet could reasonably want to build a shipyard (thanks to having the improvements to reasonably do so), it still would make far more sense to just send a constructor there and build it instead.
I can see the case for raising it some, but 250, which is in the realm of 1 per empire/1 per galaxy Achievements, seems at first glance to be way overboard.