I think I'm getting memory crashes, the private working set is 4,821,264 K but the memory is only 59% full. I'm guessing I've hit the limits of the engine? I am playing an insane size galaxy with 4-5 major civilizations and abundant minor civilizations. I have it saving every 10 turns so it crashes on 204th turn. Most of the galaxy isn't habitable but i mainly just wanted large distances to seperate the civilizations. Could you add more galaxy seeding options, for example I want very large distances even more so if the star frequency is set to lowest.