News

Multiplayer lives!

Posted on Saturday, April 11, 2015

I just wanted to go on record saying that multiplayer lives and that the 0.82 patch has made it stable. 

Game: 4 human players (3 custom & 1 Krynn) + Many AI (All standard races + 2 custom) + Abundant Minors / Gigantic = Playable without stability issues.

 

1 little jab is I don't want it limited to 4 humans. I get the logistics of more humans = slower turns, but thats why they invented cattle prods. Last night we had to have an odd man out, and if the others would have had time there would have been a few... Maybe enough for a 2nd game, but I would like to see the cap of 4 raised. Let the players decide if there are to many others dragging their game speed down  

 

We managed to play for some hours last night without crashes. We did have 1 drop due to ISP issues, but autosave was loaded and we got right back into the groove. Great work Stardock!