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A few bugs and observations 0.81

Posted on Sunday, April 5, 2015
  • Ideology points do not deduct when new ideologies are chosen
  • Dense race trait does not work.  I changed the target from colony to ship and it seemed to work fine.
  • The production bonus on desert, active core, tidally locked, and low gravity worlds does not display correctly.  The bonus is not shown on the planetary improvements window, and multiplies production after factories are applied, which is not done by any other world bonuses.  I changed manufacturing to maxmanufacturing in PlanetTraitDefs and it appeared to work like any other bonus.
  • The Innovation complex, from the tech Nero Linking, provides a 75% influence bonus rather than research bonus.
  • After 50-100 turns, my game's sfx and ui sounds stop working.  The music plays normally.