News

Galactic Civilizations III - Beta 5 patch 1 changelog

Posted on Tuesday, March 31, 2015

–RELEASED 04/07/2015–

Galactic Civilizations III Beta 5.1 is now available, and fixes the most common Beta 5 crashes. See below for the full changelog:
 

Fixes

  • Fixed broken Rally points
  • Fixed a crash when upgrading ships
  • Fixed an issue where "Request Constructor" would affect the wrong ship
  • Fixed a crash when replaying the battle viewer
  • Fixed an exploit when ejecting an overcrowded fleet
  • Fixed an issue where influence would be incorrect during rebellion
  • Fixed an invasion issue if you got a transport before the invasion tech
  • Fixed an issue where the Invasion Screen would have you listed as the attacked when you were defending
  • Fixed an issue where there wouldn't be a warning of a pirate attack
  • Fixed issues causing common crashes in multiplayer
  • Fixed a crash if exiting to the main menu during the AI's turn
  • Fixed a crash when accepting a trade proposal
  • Fixed an infinite loop when a constructor has no destination (seen as you hitting end turn and the game never coming back)
  • Fixed an issue where custom factions wouldn't save
  • Fixed an issue where setting abundant planets made it less frequent than common planets (we rebalanced this whole curve, but this fix will be the most noticeable) 

Balance

  • Starting Scout gains a hyperdrive (+1 moves)

 

AI

  • Added over 50 new conversations so the AI is more unique, especially for the Yor, Iconian and Thalan