Hey there, just got my copy through this weekend Steam sales. Nice Little game that you are preparing here. Not that much different or deeper than the previous ones but ho well. This is only beta right?
As you should know, whats the most important in a strategy game is getting the right info at the right place. I'm sorry to say that as of now, this is poorly implemented. Look at the screenshot below.

I circled the 7 (SEVEN !) information about morale/approval you get here. I am totaly unable to tell which one does what. On the left most red circle on the building icon you have a circled yellow 2. This should tell me that this building is level 2, though i'm at the very start of the game and did not ordered this building to be upgraded. Or maybe i'm totally misled?
Then on the building tootip you have a light blue 2 ... 2 to what ? Then a white +2 morale ... How is this different than approval ? Then it says level 2 ... Is this building level 2 ? Or is it the bonus i'll get AFTER i upgrade this building ? Then another white +2 morale ... So it should be +4 in total right ? BUT THEN you have a light blue +1 to approval, though in the upper right part it says the bonus is ... +2 to approval. This is such a mess. I just need to know 1. the base approval this building gives 2. the bonus from the tile 3. modifiers if any 4. total of what this building gives me. This is impossible right now.
The second thing i wanted to give feedback on is the tech tree. It is so dull and linear and unreadable. On the main tech screen, 80% of the space is taken by this totaly useless white robot. Techs and bonuses are on the top left part ... why ? The icons are too small, some are messed up (like the green health icon which tooltip says +1 production). It is very hard to tell what tech will give you what, where are the starbase modules or better sensors for example.
Hope this will help taking good decisions 