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What are the effects of a race's Intelligence?

Posted on Thursday, February 26, 2015

When setting up a new game, on the Opponent Setup screen, the choices for each race under Intelligence are: beginner, normal, gifted, genius, & godlike.

Does anyone know what specific effects each of these levels of intelligence provide?  With Custom Races coming in Beta 5, I am gearing up for a really big map with loads of factions, and I realized another way I can vary the races would be to vary their intelligence. But I want to know what that will actually do in game terms for a race. Can anyone fill me in on the details? Thanks in advance!