When setting up a new game, on the Opponent Setup screen, the choices for each race under Intelligence are: beginner, normal, gifted, genius, & godlike.
Does anyone know what specific effects each of these levels of intelligence provide? With Custom Races coming in Beta 5, I am gearing up for a really big map with loads of factions, and I realized another way I can vary the races would be to vary their intelligence. But I want to know what that will actually do in game terms for a race. Can anyone fill me in on the details? Thanks in advance!