News

[0.61] After Artifact rushes an Economic Stimulus project, queued improvements never update

Posted on Thursday, December 18, 2014

Ticket #WAF-808-95594.

0.61, Terran, huge map, 5 godlike.  Fairly early, turns 60-65.  I am still alone in my corner.

I surveyed an Artifact that gave the nanoprobes that finish 1 random planet's current improvement.  It randomly chose Earth, which had only Economic Stimulus (project), with the slider set to 100% military (shipyard).

For ~5 turns thereafter, Earth's social queue appears as "Economic Stimulus - Rushed", in gray.  Hovering over "rush" says "already rushed this turn".  However, each Turn never "advances" this project.

Later, I had Earth upgrade a Research Lab (tier 1) to a Xeno Research Lab (tier 2), set it to 100% social, and set its mp to enough to finish it in 1 turn.  Earth's social queue now looks like this:

  • Xeno Research Lab (1 turn)
  • Economic Stimulus - Rushed

Further end-turns have no effect.  Earth never finishes the upgrade.

If I manually select the "Economic Stimulus - Rushed" and click Destroy, then Earth's social queue resumes normal behavior therafter.

This could be a few different bugs.

  1. The nanoprobes Artifact event can choose a planet whose only social queue item is a project.  This is nonsensical, as "rushing" implies that the project will be finished this turn, but "project" means it is never finished -- a contradiction.
  2. A rushed project is never unrushed (even when it is alone in the social queue).
  3. When the social queue contains a rushed project, the entire social queue is disabled, and makes no progress.