Councelors ?

Posted on Friday, November 7, 2014

Just an idea - I like the Councelors system in some games (like Europa Universalis for example). Since we can control those three aspects of economy (wealth, production, research), could we imagine a system where we could hire some councelors (that would die, etc.) who would add some bonuses around ? We could imagine engineers, traders, scientists, diplomats, etc.

Maybe a good idea ?