News

Bug List/Missing Features

Posted on Wednesday, October 22, 2014
  • Double clicking on a shipyard in the list on the right hand side of the screen doesn't open the shipyard in question.
  • Shipyard/Starbase icons do not always displays in the list on the right hand side of the screen
  • Setting colony ship load to zero caused a crash/freeze
  • If you zoom all the way out on the starmap it is possible to see which stars in unexplored regions are blackholes as there are bright pixels of varying colours near them.
  • HEAPS of black holes in the game I am playing, didn't change the settings for them
  • While the "Go To" menu for ships is appreciated, it still doesn't come close to what is needed for Starbase building.
  • Various text bubbles and even events have the text cut off or poorly formatted
  • The Starbase list doesn't tell you if Starbases have constructors available to build modules
  • Sometimes it is not actually clear that the game has stopped responding, you can still move around the screen, etc. but it is stuck on "Wait"
  • Game entered a permanent "Wait" state at turn 264.

Other stuff

  1. Right Click Menu's, how about 'em?
  2. I still think the idea of Starbases specialising is bad.  It forces you to build several Starbases in the same area.  Just make the cost of extra "specialisations" higher than buying a normal module.