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Viable strategies? Colony rush VS not expanding?

Posted on Saturday, September 27, 2014

Hi, i recently picked up the beta for GalCiv3. I have been playing quite a bit, and i find it really funny and complex.

I have been playing Civ5 alot previously, and always found it amazing how leaders like Gandhi made it viable to have one advanced city, instead of several smaller cities.

So far i haven't seen the same in GalCiv3? It seems that it is only really viable to atleast expand to a couple of planets, and i tend to fall behind if i dont. Was it the same way for GalCiv2? Is it simply because alot of the win-conditions and features of the game are missing?

I have been searching abit around the web for "Galactic civilization 2 strategies", only really found the "colony rush strategy", which focuses on mass expansion, this made me abit worried, hope some of the experienced players can clarify this?