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A topic from Steam forums, Guarding vrs Sentry....

Posted on Wednesday, September 3, 2014

So I saw a related thread on Steam and it reminded me to post a similar thread here. 

 

What is the difference between the two? (Guard vrs Sentry)

 

 

Perhaps in a future expansion can we get 'Stance' Settings for our fleets? I have been playing Distant Worlds Universe lately and while the game is pause-able real time it does have some features which are pretty darn handy (like fleet attk/defense stances).

 

What does Guard do that Sentry does not?

 

Thanks!