So I saw a related thread on Steam and it reminded me to post a similar thread here.
What is the difference between the two? (Guard vrs Sentry)
Perhaps in a future expansion can we get 'Stance' Settings for our fleets? I have been playing Distant Worlds Universe lately and while the game is pause-able real time it does have some features which are pretty darn handy (like fleet attk/defense stances).
What does Guard do that Sentry does not?