News

Game unplayable if orphaned shipyard can't be fixed.

[Beta 1 version 0.40]

Posted on Saturday, August 16, 2014

I accidentally built a shipyard on a planet that was a sponsor of another nearby shipyard. When the new shipyard spawned, my next-turn button said "orphaned shipyard" so I couldn't proceed to the next turn, but if I clicked on that button or opened the relevant shipyard's management screen, the game crashed (I am pretty sure because there were no potential planetary sponsors in range).

So firstly, it's a crash bug that needs to be fixed. But hopefully that will be easy.

Secondly, even if the game hadn't crashed, I wouldn't have been able to assign a planetary sponsor to the shipyard, and would have been unable to proceed with the game.

  1. We need to be able to acknowledge and skip the orphaned shipyard notification. Or...
  2. We need to be able to resolve the situation by destroying the extra shipyard somehow. Or...
  3. The game shouldn't let us make a shipyard in that situation (worst solution, imho).

 Edit: The crash isn't because of no eligible sponsors in range; I just loaded from the autosave, removed the closest planet as sponsor of the other starbase, then tried to open the management screen for the orphaned shipyard to add the newly-available sponsor. Same crash occurred. So maybe it won't be so easy to fix after all... I'll open a support ticket and upload the error logs, dump file, and a copy of the save.