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Combat movement costs

Posted on Monday, July 28, 2014

I'm not sure what the movement costs are for engaging in combat, but feels like they should be much higher.

If I have to drop out of warp (and I won't complain that the little bitty fighter somehow managed to force my whole frigging humongous fleet to stop) and hunt/

maneuver against the opposing units and then actually do some shooting. Then maybe some emergency repairs, etc etc etc. 

Just seems like I should lose a good chunk of my remaining movement for the turn.

--David