I am currently having difficulty with the report of a bug for lack of sufficient autosaves. The recreation of an issue that is tightly dependent on probability can be rather daunting when there are only two autosaves, particularly if the effect of a bug is not noticed for several turns (during Alphas and Betas I always set the autosave interval to one turn). Other games permit the player to set the number of autosaves to be saved. Please do this for GC3. I would like to set it to somewhere between 5 and 10,
Thanks.