News

feedback after first "quick game"

Posted on Sunday, April 6, 2014

Game runs fine on a Lenova laptop, not state of art (T430).

 

I like that the turn button takes me to anything that is needing an update (e.g., research, planet, ship).

I would love to see "right-click" as a way to specify a command for an object (e.g., ship, planet, starbase)

I noticed that when I change the planet production mix (e.g., to 100% industry) the numbers behind how long something with take do not update until after I press build (e.g, 5 becomes 2 after pressing build).

I assume mining is not in alpha yet, as I not found a way to start any of that, and I find it is very difficult to decide which research to do "now", and this got me thinking - would also be great to be able to select a research plan based on an object: e.g., right click a planet, select a future action (e.g., colonize, attack, influence, trade, etc.) and then either: append, insert, or replace current research schedule to make that possible.

 

Same for when the ship designer comes into play again: design a ship, then select it to plan research needed for it to be built.

 

All for now.