With it being confirmed that tactical combat is out the window how will our AI fleets react in combat? With ship specialization becoming a more key aspect of the game I worry that ships will become confused in combat.
Case in point; I have a fleet of a heavy hitting battleship and a cruiser set up for a more support AA role in targeting smaller ships. I end up in combat with another heavy hitting battleship that has a wing of fighters. Will my AI forget their roles and my battleship will be chasing the tiny fighter landing zero hits while my AA cruiser spends forever trying to destroy a battleship that just laughs at its pew pew attacks?
I think this could be fixed by being able to click on your finished ship and selecting what role it is so in combat it automatically tries to best fit that role in combat. Is there any system like this being built in to address this?