My apologies if this has been mentioned elsewhere but I was wondering if anyone had talked about the possibility of having unique characters in game to perform various functions.
- Admirals to command fleets (i.e. give them broad orders like 'Defend this area' and they have control to build/modify ships necessary to accomplish that)
- System Governors to manage planet(s) using player defined criteria
- Corporate Mogul to drive trade strategy and income
- etc...
I really enjoy this aspect in some other sci-fi 4X games, especially if there are random stats/abilities that come into play. Of course, they would have to be optional and not to powerful as I feel it would take it to far down the RPG road/remove the level of micromanagement that I tend to enjoy in 4X games.
This this would detract from the overall Gal Civ feel?