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"Semi" branching Campaign

Posted on Saturday, November 30, 2013

Will Galciv 3 have a semi branching campaign in which your choices effect certain outcomes or the ending itself? Now I am not talking about one of those campaigns that has many different endings, but more along the lines have three endings, best ending, medium ending, and "worst" ending. Worst is a relative term I am using solely as a place holder.

Personally I like the idea of the player having a limited impact on the ending. For example in the campaign liberating the worlds of the other races and returning and rebuilding them, will have an overal positive progress towards the campagn and in the ending helping cement the alliance between the Terrans and other alien species that suffered at the hands of the Drengin. Not to mention possible allied support in future missions. Another faqctor that would be taken into account here would also be the refraining of using of planet destorying weapons on a frequent basis and the "good" treatment of captured dregin worlds (assuming such a feature is added)

On the other hand simply ignoring the other aliens and going on a xenophobic rampage will lead to a slightly darker ending, with possible tensions between the terrans and the other alien races, and maybe even alliances falling apart.

So what does the community think on player actions during the campaign having a limited effect on the over all campaign and the ending in general?

Again I am not talking about having numerous endings in which the smallest choice changes it, this game is not suited for that and it would be a pain for SD to impliment.